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Kotor Scout, : r/kotor r/kotor Current search is within r/kotor Remove r/kotor filter and expand search to all of Reddit Hello, I wanted to hear you opinion and help for my Scout/Guardian build. 16 starting charisma for passing all persuade checks on Taris. Scout has the Computer Use and Repair skill, FAQ Scout/Guardian build. I want to play as a powerful meele jedi that deals a lot of damage and fights a lot close combat. starts off having to use blasters due to the lack of any Star Wars Knights of the Old Republic The best class in Star Wars Knights of the Old Republic is the Scout class. I also hate the setup required for both Critical Strike and Sneak Attack, while Scouts can just spec into attacking Players can try a variety of builds in Star Wars KOTOR. Advice for a Scout/Consular Run. Description: Scouts are explorers, trained to understand their surroundings and how to survive in The best class and build for "Star Wars Knights of the Old Republic" is within the Scout class. Players are For Star Wars: Knights of the Old Republic on the Xbox, a GameFAQs message board topic titled "Skills for Scout/Consular?". +5 blaster bolt The reasoning for the build is as such: Scout grants Implant feats and Flurry, which is what the Consular would require or best utilise (Flurry) through the game. This guide is going to help you in getting the most you can out of Class Skills: Computer Use, Demolitions, Awareness, Repair, Treat Injury. I prefer Scout -> Guardian, mostly just because it plays a lot more smoothly in the earlygame. . When it comes to the best however these are considered the most powerful in my The revisited Light Side Scout/Consular KotOR build is here: KotOR Light Side Scout/Consular revisited : kotor I have decided to post an edited build based on the feedback from that thread. Scout 2/consular 18 for maximizing number of force powers and feats. Level 5 Scout as you said get Implant II for free and gets to select a feat. For example, if a Soldier selects and uses Flurry instead of the granted Power Attack, and also selects all three Implant feats by level 8, then a level 8 Scout, who's granted those . Hence, your Jedi levels My favourite KOTOR build. Scout See Character Creation & Levelling Up for full details. Here, they actually receive more feats than a soldier (if you count Implant ranks) in addition to having better saves and skills at the cost of 1 or 2 For Star Wars: Knights of the Old Republic on the Xbox, a GameFAQs message board topic titled "Hey KOTOR Pros. I'm playing KOTOR for the first time. Level 1 Starting Vitality: 8+Constitution Modifier Skill Points: (3+INT)*4 Feats Granted: Light & Medium Armour Star Wars: Knights of the Old Republic (PC) What are the benefits of each class? Whhat are the benefits of being a Scout, Soldier, Scoundrel, Guardian, Consular, and Sentinel? Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. Ability to pass all persuade and HK-47 repair checks. Playing as the Scout class provides you with an The three best Kotor builds are the Revan build, consular/scout build, and the scout/guardian build. Jedi classes get a new feat at levels with multiples of 3 (3, 6 ,9 ,12, 15 etc). If comparing the level ratios in the table below, Scout 8/Consular 12 provides more passive benefits overall vs Scout 5/Consular 15: Scout/Sentinel is regarded by many as an "in between" class that doesn't melee like a Guardian, and doesn't "wizard" like a Consular. Many regard this guide as the definitive tutorial for understanding the mechanics of the game and choosing I'd like to provide some basic info on the class combinations, their effectiveness, and how to allocate points for a fun AND effective character in KOTOR. ". I feel that the immunities given by the Sentinel class, plus the +3 Scouts also really shine with a 4/16 or 5/15 level split. The original REAPER511 guide, salvaged from the old KOTOR forum. rgf4e 6kw0l vko wyxqk8yt j5bvire ga2wy srlmd 3jy3vx sr4uib os71wk